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de - German > TRAFD = fields=>7link

  1. Seitenanfang
  2. ausführlichere Erklärungen
  3. Dieser Parameter gibt den Namen für das Objekt an. Dieser sollte nicht mit einem Namen der Dateien objekt.*.pak, im verwendeten Pak-Ordner übereinstimmen.
  4. Die Grafik ist im Format 32x32 Pixel. Für andere Größen, muss die Größe entsprechend angepasst werden.
  5. Die Parameter und Wertangaben sind durch = zu trennen.
  6. Parameter und Bildangabe durch ‘=> ’ trennen.
  7. enthält die Quelldateien der Objekte auf dieser Seite
  8. Der Parameter gibt an, wie oft das Objekt erscheint. Je größer der Wert, desto öfter erscheint das Objekt.
    Der Höchstwert beträgt 127.
  9. Die Wertangabe erfolgt in der Form:
    Dateiname ohne Dateiendung.Zeile in der Grafikdatei.Position in der Zeile
    Achtung: Die Positionszählung beginnt bei 0.
    Grafikdateienformat: 24 bit png ohne Alpha-Kanal

en - English > TRAFD = fields=>9link

  1. Top
  2. Detailed Explanations
  3. This parameter is the name of the object. This name should not correspond with the name of an object file *.pak in the in-use pakset folder.
  4. The graphic examples are in the format 32x32 pixels. For other dimensions, the size must be adapted accordingly.
  5. The parameters and values are separated by = .
  6. Parameters and picture information is separated by ‘=> ‘.
  7. contains the source files of the objects on this side
  8. The parameter indicates, how often the object appears in game. The greater the value, the more often the object appears.
    The highest possible value is 127.
  9. The parameter value has the the form:
    File name without file ending.Line in the graphic arts file.Position on the line
    Important: The position counting begins with 0.
    Graphic art files format: 24 bit png without alpha channel

fr - French > TRAFD = fields=>13link

  1. {TRAFD(fields=>13,filtervalue=>1)}{TRAFD}
  2. {TRAFD(fields=>13,filtervalue=>2)}{TRAFD}
  3. {TRAFD(fields=>13,filtervalue=>3)}{TRAFD}
  4. {TRAFD(fields=>13,filtervalue=>4)}{TRAFD}
  5. {TRAFD(fields=>13,filtervalue=>5)}{TRAFD}
  6. {TRAFD(fields=>13,filtervalue=>6)}{TRAFD}
  7. {TRAFD(fields=>13,filtervalue=>7)}{TRAFD}
  8. {TRAFD(fields=>13,filtervalue=>8)}{TRAFD}
  9. {TRAFD(fields=>13,filtervalue=>9)}{TRAFD}

ja - Japanese > TRAFD = fields=>15link

  1. サイドの始まり
  2. Detailed Explanations
  3. This parameter is the name of the object. This name should not correspond with the name of an object file *.pak in the used pak-folder.
  4. The graphic examples are in the format 32x32 pixels. For other dimensions, the size must be adapted accordingly.
  5. The parameters and values are separated by = .
  6. Parameters and picture information is separated by ‘=> ‘.
  7. contains the source files of the objects on this side
  8. The parameter indicates, how often the object appears in game. The greater the value, the more often appears the object.
    The highest possible value is 127.
  9. The parameter value has the the form:
    File name without file ending.Line in the graphic arts file.Position in the line
    Important: The position counting begins with 0.
    Graphic art files format: 24 bit png without alpha channel

no - Norwegian > TRAFD = fields=>17link

  1. Top
  2. Detailed Explanations
  3. This parameter is the name of the object. This name should not correspond with the name of an object file *.pak in the used pak-folder.
  4. The graphic examples are in the format 32x32 pixels. For other dimensions, the size must be adapted accordingly.
  5. The parameters and values are separated by = .
  6. Parameters and picture information is separated by ‘=> ‘.
  7. contains the source files of the objects on this side
  8. The parameter indicates, how often the object appears in game. The greater the value, the more often appears the object.
    The highest possible value is 127.
  9. The parameter value has the the form:
    File name without file ending.Line in the graphic arts file.Position in the line
    Important: The position counting begins with 0.
    Graphic art files format: 24 bit png without alpha channel

hu - Hungarian > TRAFD = fields=>25link

  1. Top
  2. Detailed Explanations
  3. This parameter is the name of the object. This name should not correspond with the name of an object file *.pak in the used pak-folder.
  4. The graphic examples are in the format 32x32 pixels. For other dimensions, the size must be adapted accordingly.
  5. The parameters and values are separated by = .
  6. Parameters and picture information is separated by ‘=> ‘.
  7. contains the source files of the objects on this side
  8. The parameter indicates, how often the object appears in game. The greater the value, the more often appears the object.
    The highest possible value is 127.
  9. The parameter value has the the form:
    File name without file ending.Line in the graphic arts file.Position in the line
    Important: The position counting begins with 0.
    Graphic art files format: 24 bit png without alpha channel

fi - Finnish > TRAFD = fields=>12link

  1. Top
  2. Detailed Explanations
  3. This parameter is the name of the object. This name should not correspond with the name of an object file *.pak in the used pak-folder.
  4. The graphic examples are in the format 32x32 pixels. For other dimensions, the size must be adapted accordingly.
  5. The parameters and values are separated by = .
  6. Parameters and picture information is separated by ‘=> ‘.
  7. contains the source files of the objects on this side
  8. The parameter indicates, how often the object appears in game. The greater the value, the more often appears the object.
    The highest possible value is 127.
  9. The parameter value has the the form:
    File name without file ending.Line in the graphic arts file.Position in the line
    Important: The position counting begins with 0.
    Graphic art files format: 24 bit png without alpha channel

cn - Simplified Chinese > TRAFD = fields=>5link

  1. 方初
  2. Detailed Explanations
  3. This parameter is the name of the object. This name should not correspond with the name of an object file *.pak in the used pak-folder.
  4. The graphic examples are in the format 32x32 pixels. For other dimensions, the size must be adapted accordingly.
  5. The parameters and values are separated by = .
  6. Parameters and picture information is separated by ‘=> ‘.
  7. contains the source files of the objects on this side
  8. The parameter indicates, how often the object appears in game. The greater the value, the more often appears the object.
    The highest possible value is 127.
  9. The parameter value has the the form:
    File name without file ending.Line in the graphic arts file.Position in the line
    Important: The position counting begins with 0.
    Graphic art files format: 24 bit png without alpha channel

tw - Traditional Chinese > TRAFD = fields=>23link

  1. 方初
  2. Detailed Explanations
  3. This parameter is the name of the object. This name should not correspond with the name of an object file *.pak in the used pak-folder.
  4. The graphic examples are in the format 32x32 pixels. For other dimensions, the size must be adapted accordingly.
  5. The parameters and values are separated by = .
  6. Parameters and picture information is separated by ‘=> ‘.
  7. contains the source files of the objects on this side
  8. The parameter indicates, how often the object appears in game. The greater the value, the more often appears the object.
    The highest possible value is 127.
  9. The parameter value has the the form:
    File name without file ending.Line in the graphic arts file.Position in the line
    Important: The position counting begins with 0.
    Graphic art files format: 24 bit png without alpha channel

pt - Portuguese > TRAFD = fields=>19link

  1. Topo
  2. Explicações Detalhadas
  3. Este parâmetro é o nome do objeto. Este nome não deve corresponder com o none de um arquivo de objeto *.pak na pasta pak usada.
  4. As mostras de gráficos estão em formato de 32x32 pixels. Para outras dimensões, o tamanho deve ser adaptado adequadamente.
  5. O parâmetro é separado do valor pelo símbolo ‘=’.
  6. Parâmetros e informação das imagens são separados por ‘=> ‘.
  7. contém os arquivos originais dos objetos neste lado
  8. O parâmetro indica quão frequênte o objeto aparece no jogo. Quanto maior o valor, mais frequênte o objeto.
    O valor máximo é 127.
  9. O valor de parâmetro tem a forma:
    Nome de arquivo sem término de arquivo.Linha em arquivo gráfico.Posição na linha
    Importante: A contagem de posição começa com 0.
    Formato de arquivo gráfico: 24 bit png sem canal alfa.

el - Greek > TRAFD = fields=>8link

  1. Top
  2. Detailed Explanations
  3. This parameter is the name of the object. This name should not correspond with the name of an object file *.pak in the used pak-folder.
  4. The graphic examples are in the format 32x32 pixels. For other dimensions, the size must be adapted accordingly.
  5. The parameters and values are separated by = .
  6. Parameters and picture information is separated by ‘=> ‘.
  7. contains the source files of the objects on this side
  8. The parameter indicates, how often the object appears in game. The greater the value, the more often appears the object.
    The highest possible value is 127.
  9. The parameter value has the the form:
    File name without file ending.Line in the graphic arts file.Position in the line
    Important: The position counting begins with 0.
    Graphic art files format: 24 bit png without alpha channel

nl - Dutch > TRAFD = fields=>16link

  1. {TRAFD(fields=>16,filtervalue=>1)}{TRAFD}
  2. {TRAFD(fields=>16,filtervalue=>2)}{TRAFD}
  3. {TRAFD(fields=>16,filtervalue=>3)}{TRAFD}
  4. {TRAFD(fields=>16,filtervalue=>4)}{TRAFD}
  5. {TRAFD(fields=>16,filtervalue=>5)}{TRAFD}
  6. {TRAFD(fields=>16,filtervalue=>6)}{TRAFD}
  7. {TRAFD(fields=>16,filtervalue=>7)}{TRAFD}
  8. {TRAFD(fields=>16,filtervalue=>8)}{TRAFD}
  9. {TRAFD(fields=>16,filtervalue=>9)}{TRAFD}

ru - Russian > TRAFD = fields=>21link

  1. Боковое начало
  2. Detailed Explanations
  3. This parameter is the name of the object. This name should not correspond with the name of an object file *.pak in the used pak-folder.
  4. The graphic examples are in the format 32x32 pixels. For other dimensions, the size must be adapted accordingly.
  5. The parameters and values are separated by = .
  6. Parameters and picture information is separated by ‘=> ‘.
  7. contains the source files of the objects on this side
  8. The parameter indicates, how often the object appears in game. The greater the value, the more often appears the object.
    The highest possible value is 127.
  9. The parameter value has the the form:
    File name without file ending.Line in the graphic arts file.Position in the line
    Important: The position counting begins with 0.
    Graphic art files format: 24 bit png without alpha channel

da - Danish > TRAFD = fields=>6link

  1. Top
  2. Detailed Explanations
  3. This parameter is the name of the object. This name should not correspond with the name of an object file *.pak in the used pak-folder.
  4. The graphic examples are in the format 32x32 pixels. For other dimensions, the size must be adapted accordingly.
  5. The parameters and values are separated by = .
  6. Parameters and picture information is separated by ‘=> ‘.
  7. contains the source files of the objects on this side
  8. The parameter indicates, how often the object appears in game. The greater the value, the more often appears the object.
    The highest possible value is 127.
  9. The parameter value has the the form:
    File name without file ending.Line in the graphic arts file.Position in the line
    Important: The position counting begins with 0.
    Graphic art files format: 24 bit png without alpha channel

cs - Czech > TRAFD = fields=>5link

  1. Úvod stránky
  2. dodatečné vysvětlivky
  3. This parameter is the name of the object. This name should not correspond with the name of an object file *.pak in the used pak-folder.
  4. The graphic examples are in the format 32x32 pixels. For other dimensions, the size must be adapted accordingly.
  5. The parameters and values are separated by = .
  6. Parameters and picture information is separated by ‘=> ‘.
  7. contains the source files of the objects on this side
  8. The parameter indicates, how often the object appears in game. The greater the value, the more often appears the object.
    The highest possible value is 127.
  9. The parameter value has the the form:
    File name without file ending.Line in the graphic arts file.Position in the line
    Important: The position counting begins with 0.
    Graphic art files format: 24 bit png without alpha channel

pl - Polish > TRAFD = fields=>18link

  1. Top
  2. Detailed Explanations
  3. This parameter is the name of the object. This name should not correspond with the name of an object file *.pak in the used pak-folder.
  4. The graphic examples are in the format 32x32 pixels. For other dimensions, the size must be adapted accordingly.
  5. The parameters and values are separated by = .
  6. Parameters and picture information is separated by ‘=> ‘.
  7. contains the source files of the objects on this side
  8. The parameter indicates, how often the object appears in game. The greater the value, the more often appears the object.
    The highest possible value is 127.
  9. The parameter value has the the form:
    File name without file ending.Line in the graphic arts file.Position in the line
    Important: The position counting begins with 0.
    Graphic art files format: 24 bit png without alpha channel

sv - Swedish > TRAFD = fields=>22link

  1. Toppen
  2. Utförliga förklaringar
  3. Denna parameter är objektets namn. Detta namn får inte vara samma som namnet på ett objektl i en *.pak-fil i den pak-katalog som används.
  4. Grafikexemplena är i formatet 32x32 pixlar. För andra format behöver storleken anpassas.
  5. Parametrar och deras värden skiljs åt av ‘=’.
  6. Parametrar och bildinformation skiljs åt av ‘=> ‘.
  7. innehåller källfilerna till objekten på denna sida
  8. Parametern anger hur ofta objektet förekommer i spelet. Ju högre värde desto vanligare förekomst.
    Högsta tillåtna värde är 127.
  9. Parametervärdet har formatet:
    Filnamn utan extension.Rad i grafikfil.Läge på raden
    Viktigt: Lägesräkningen börjar med 0.
    Grafikfilsformat: 24-bitars png utan alfakanal

es - Spanish > TRAFD = fields=>11link

  1. Principio de lado
  2. Detailed Explanations
  3. This parameter is the name of the object. This name should not correspond with the name of an object file *.pak in the used pak-folder.
  4. The graphic examples are in the format 32x32 pixels. For other dimensions, the size must be adapted accordingly.
  5. The parameters and values are separated by = .
  6. Parameters and picture information is separated by ‘=> ‘.
  7. contains the source files of the objects on this side
  8. The parameter indicates, how often the object appears in game. The greater the value, the more often appears the object.
    The highest possible value is 127.
  9. The parameter value has the the form:
    File name without file ending.Line in the graphic arts file.Position in the line
    Important: The position counting begins with 0.
    Graphic art files format: 24 bit png without alpha channel

it - Italian > TRAFD = fields=>14link

  1. Inizio
  2. Spiegazioni dettagliate
  3. Questo parametro è il nome dell’oggetto. Questo nome non deve corrispondere al nome al nome di un file *.pak usati nella cartella pak.
  4. Gli esempi grafici sono nel formato 32x32 pixels. Per altre dimensioni, adattare al formato di conseguenza.
  5. I parametri e i valori sono separati da = .
  6. Parametri e informazioni sull’immagine sono separati da ‘=> ‘.
  7. contiene i file sorgente degli oggetti da questa parte
  8. Questo parametro indica quante volte l’oggetto deve apparire nel gioco. Maggiore è il valore, più volte appare l’oggetto.
    Il valore più alto è 127.
  9. Il valore del parametro ha questa forma:
    Nome del file senza l’estensione del file.Riga del file grafico.Posizione della riga
    Importante: La posizione del conteggio inizia da 0.
    I file grafici sono nel formato: png 24 bit senza canale alfa
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Contributors to this page: Frank , whoami and An_dz .
Page last modified on Monday April 1, 2013 19:08:40 CEST by Frank.