DAT parameters for Smoke
Smoke are objects to represent vehicles and factories emissions.The parameters and values are separated by = .
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'obj' Parameter
This parameter defines the object type. For being smoke obligatory it's smoke.'name' Parameter
This parameter is the name of the object. This name should not correspond with the name of an object file *.pak in the in-use pakset folder.'copyright' Parameter
Used to show who made the object, generally the image. Use whatever you want to identify yourself, name or nickname.PNG image for smoke
Not only the PNG image must be created but parameters must be included in the DAT file so the game can understand it. More general info about the image creation can be viewed in Creating the PNG image.Smoke for factories
Factories may have two images, the smoke is used when the factory is consuming goods. While not producing no smoke is shown.Parameter |
Meaning |
Example Value |
---|---|---|
Image[0] | first image | image_name.Y.X |
Image[1] | second image | image_name.Y.X |
Smoke for vehicles
The vehicle emissions can be displayed with five different graphics that are displayed behind and above the moving vehicle. Hereby, graphic 0 is drawn next to the vehicle, graphic 5 is the last animation step.Parameter |
Meaning |
Example Value |
---|---|---|
Image[0] | first image - leaving exhaust pipe | image_name.Y.X |
Image[1] | second image - just dispersing | image_name.Y.X |
Image[2] | third image - dispersing | image_name.Y.X |
Image[3] | fourth image - almost dispersed | image_name.Y.X |
Image[4] | fifth image - practically dispersed | image_name.Y.X |
Examples
Example for download: smoke_src.zip (1.87 Kb)
Clean. Use to edit. Copy to clipboard
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Coal smoke pak64 Copy to clipboard
Industrial smoke pak64 Copy to clipboard
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Diesel smoke pak64 Copy to clipboard
Industrial fire pak64 Copy to clipboard
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Not used yet pak64 Copy to clipboard
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Image for above DAT
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