# passenger generation (default is 16) Smaller values means less passengers passenger_factor=16
Dieser Parameter beeinflusst die Passagiererzeugung. Kleinere Werte veringern die Passagier-/Posterzeugung.
# town growth multiplier factors (electricity is not used at the moment) # A higher factor mean faster growth # passenger_multiplier = 40 mail_multiplier = 20 goods_multiplier = 20 electricity_multiplier = 0
# town growth is size dependent. There are three different sizes (<1000, 1000-10000, >10000) # the idea is, that area increase by square but growth is linear growthfactor_villages = 400 growthfactor_cities = 200 growthfactor_capitals = 100
# amount of passengers that travel from/to factories or attractions # the remaining percentage is intercity and intracity travel factory_worker_percentage = 33 tourist_percentage = 16
# how much local destinations are preferred over time # 1 means almost local passengers/mail only, 10000 spreads them over the map # You can have up to ten entries, first is the year, next is the factor. # The increase between the year will increase first slow then fast towards # the final years locality_factor=1835,1 locality_factor=2050,2500
# A factory will be added as worker's destination to a town, if it has either # is within factory_worker_radius # or has less than factory_worker_minimum_towns next cities added # and has not more than factory_worker_maximum_towns added # The default settings connect to maximum four cities with 77 tiles radius; or at least to the closest one # Setting factory_worker_maximum_towns to zero will not connect factories to towns factory_worker_radius = 77 factory_worker_minimum_towns = 1 factory_worker_maximum_towns = 4