This release saw lots of bugfixing. It features also two new tools, a pipette tool that lte you build whatever you have clicked on (if allowed) and a marco editor, where you can copy you favorite airport (or whatever layout) and build it again by a single mouse click. Finally, the tutorial saw major rework and is much more stable.

Release of 124.3 (r11590 on 10-Jan-2025):
  • FIX: open schedule get applied during rw (reload, quit, change language), line window crashes
  • CHG: no way foreground drawn inside stations and depots (and other buildings)
  • FIX: loading of roadsings broken for player >=8 and old versions
  • CHG: create lost players during game loading to recover more from broken savegames
  • FIX: handle focussed objects in tab correctly (like comboboxes)
  • ADD: (from simutrans OTPR) tool 44 for generating macro building scripts including terrafroming and station and extension buildings (rebuilding may fail of connection station tiles had been deleted or are outside of the marked area)
  • CHG: squirrel script can now also include any file in the script program directory
  • ADD: pipette tool (started by ceeac, extended to copy and check for more objects)
  • FIX: convoi length bar not so long to need immediately a scrollbar
  • ADD: manually increase tool icon size in display settings window
  • FIX: keep current tile's climate on lower/raise if climate mode is humidity based
  • ADD: error message if digging below water table
  • ADD: scenario can now allow and forbid specific way tools (also sped up the forbid list processing)
  • CHG: Making the road in front of the city hall one tile longer to each side, so city growth works with any set cityrules
  • FIX: also connect bridges to tunnels in pak128 double slope situations
  • FIX: Station rotation preview ignored active player (always showed player 0 colours)
  • FIX: if a convoi served a station but did not load anything (maybe full), another convoi did not check this stations and could get stuck even with waiting for zero load
  • ADD: allow cubic rule that overrideds any forbidden cubic rules and explicit clear rules calls
  • FIX: screnario allow and forbid rules were handling wildcard badly. Also, ignore_wt should be used for ignore this parameter (no enforced in rule creation)
  • ADD: clear rules of a single player
  • FIX: Possible crash when deleting stops during connection recalculation on large maps
  • ADD: scaling of icon size is now in percent to be independent from actual icon sizes (icon_scaling = 100)
  • FIX: Failed to find city- or streetlists for paksets installed in non-default locations (e.g. simutrans/paksets/)
  • FIX: Removal tool removes powerlines of other players
  • FIX: Player colours of scripted AIs appear to revert to the default colours on reload
  • FIX: Tree distribution setting reverts to random when trees are disabled during new world generation
  • FIX: some tools were not added in all neccesary places
  • CHG: hm_city_tl, hw_way_tl, hm_house_tl, hm_set_owner_tl accepts now also coord instead coord3d